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Kaida

Mechanics Designer

Elevator Pitch

KAIDA is a 2.5D top-down, bullet hell game about a young Quetzalcoatl trying to rescue their unhatched siblings. They must fight waves of enemies and defeat the goblin king to save their siblings.

Final Build release

29/11/2022

Platform

PC

Genre

Shooter

Team Size
  • ​3 Designers

  • 6 Artists

  • 4 Programmers

Duration

2.5 Months

About the Project

KAIDA was the first major project I worked on with a group the main idea behind the game was that you play as a dragon named kaida whos on the hunt for goblins who stole their unhatched siblings. Using their abilities to defeat as many goblins as possible and save their siblings.

Trailer
Role & Responsibilities 

Mechanics Designer

My main focus was put on the gameplay as well as making several different abilities then chosing a select few for the abilities kaida can do:

  • Designing, balancing and implementing the player's abilities

  • Assisted in designing enemy abilities

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