Kaida
Mechanics Designer
Elevator Pitch
KAIDA is a 2.5D top-down, bullet hell game about a young Quetzalcoatl trying to rescue their unhatched siblings. They must fight waves of enemies and defeat the goblin king to save their siblings.
Final Build release
29/11/2022
Platform
PC
Genre
Shooter
Team Size
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​3 Designers
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6 Artists
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4 Programmers
Duration
2.5 Months
About the Project
KAIDA was the first major project I worked on with a group the main idea behind the game was that you play as a dragon named kaida whos on the hunt for goblins who stole their unhatched siblings. Using their abilities to defeat as many goblins as possible and save their siblings.
Trailer
Role & Responsibilities
Mechanics Designer
My main focus was put on the gameplay as well as making several different abilities then chosing a select few for the abilities kaida can do:
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Designing, balancing and implementing the player's abilities
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Assisted in designing enemy abilities